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Torchlit character still from Until Dawn 2

Until Dawn 2 Accessibility Features

Category: Game

Thursday, September 17, 2026

Accessibility Feature Support in Until Dawn 2

VISUALS

Clear Text
Menu and heads-up display (HUD) text is presented in a way that makes it easier to read.


Colour Alternatives
You don't need to rely on understanding colour to play the game, or important colours can be changed to make them easier to tell apart.


High Contrast Visuals
Characters, enemies, items and interactive objects are easier to see against the environment.


Visual Comfort (Advanced)
You can play without camera movements and effects during gameplay and cinematics that might result in visual discomfort, and you can play the game with a dot in the centre of the screen to help with visual comfort.



AUDIO

Volume Controls
You can turn down and mute individual audio volumes.

Mono Audio
You can set the audio output to be the same from each speaker.

3D Audio
You can set the audio output so that sounds can be heard from all around you.

Screen Reader (Advanced)
The screen reader will fully communicate contextual text and visual information essential to gameplay.

Visual Cue Alternatives
Visual information is also communicated through audio or controller vibration.


SUBTITLES AND CAPTIONS

Subtitles (Advanced)
Spoken dialogue in the game is fully subtitled.

Clear Subtitles
Subtitles are presented in a way that helps make them easier to read.

Large Subtitles
Subtitles are presented using a larger font size to help make them easier to read.

Captions (Advanced)
Sounds and sound effects are fully captioned.

Clear Captions
Captions are presented in a way that makes them easier to read.

Large Captions
Captions are presented using a larger font size to help make them easier to read.



CONTROLS

Controller Remapping (Basic)
You can change the controls to an alternative preset layout, or some remapping support is provided.

Adjustable Stick Sensitivity (Basic)
Some stick sensitivity options are provided.

Adjustable Stick Inversion (Basic)
Some options to invert sticks are provided.

Playable without Button Holds
You can play the game and navigate menus without holding down buttons.

Playable without Rapid Button Presses
You can play the game and navigate menus without needing to press buttons rapidly or within a time limit.

Playable without Simultaneous Presses
You can play the game and navigate menus without pressing or holding down multiple buttons at the same time.

Playable without Controller Vibration
You can play the game without turning on controller vibration/haptic feedback.

Playable without Adaptive Trigger Effect
You can play the game without the adaptive resistance in the triggers turned on.


GAMEPLAY

Adjustable Difficulty (Advanced)
You can customise the level of challenge or activate a range of assists individually to help you play the game.

Simplified Quick Time Events
You can reduce the level of challenge for quick time events (actions where you must match on-screen prompts within a time limit).

Game Pausing
You can pause the game at any time during gameplay or cinematics (offline play only).

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UNTIL DAWN 2 IS AVAILABLE TO PRE-ORDER NOW!